Eat the Sun!
My entry into GMTK Game Jam 2024
"Built to Scale" - your blob will grow in size, so don't get trapped! Get to the exit before you are too big. The levels will grow in scale, as you try to escape confinement and eventually... Eat the Sun!
Switch to full screen (button in bottom right of game) if you are using cursor keys.
Controls:
WASD or arrow keys, or gamepad.
Press Back / Esc / Q to trigger the game restart / exit menu.
Credits:
Programming & some SFX & GFX: Simon Hazelgrove
Game Testing: Jamie & Nathan Hazelgrove
Free assets used:
- Urizen 1Bit Tileset
vurmux
https://vurmux.itch.io/urizen-onebit-tileset
- SFX
various
https://freesound.org
- Text font
Jayvee Enaguas
https://www.dafont.com/generic-mobile-system.font
- Title font
Typodermic Fonts
https://www.dafont.com/biometric-joe.font
- Space background
TheDarkBear
https://thedarkbear.itch.io/space-beckgrounds
- Slime sprite
Penzilla
https://penzilla.itch.io/slime-enemy-characters
Status | Released |
Platforms | HTML5 |
Author | xbattlestation |
Genre | Survival |
Made with | MonoGame |
Tags | 2D, Game Maker's Toolkit Jam, Short |
Comments
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This is such a goofy little game, I love it! It could use some more clarity or responsiveness, the first couple runs I wasn't quite sure why my blob died until I noticed it getting stuck in places mid-movement in a third run, and it takes a while to get another run started. But other than that, it controls very deliberately with a nice stagger for the blob motion.