My entry into GMTK Game Jam 2024

"Built to Scale" - your blob will grow in size, so don't get trapped!  Get to the exit before you are too big.  The levels will grow in scale, as you try to escape confinement and eventually...  Eat the Sun!

Switch to full screen (button in bottom right of game) if you are using cursor keys.

Controls:

WASD or arrow keys, or gamepad.  

Press Back / Esc / Q to trigger the game restart / exit menu.

Credits:

Programming & some SFX & GFX: Simon Hazelgrove

Game Testing: Jamie & Nathan Hazelgrove

Free assets used:

- Urizen 1Bit Tileset
  vurmux
  https://vurmux.itch.io/urizen-onebit-tileset

- SFX
  various
  https://freesound.org

- Text font
  Jayvee Enaguas
  https://www.dafont.com/generic-mobile-system.font

- Title font
  Typodermic Fonts
  https://www.dafont.com/biometric-joe.font

- Space background
  TheDarkBear
  https://thedarkbear.itch.io/space-beckgrounds

- Slime sprite
  Penzilla
  https://penzilla.itch.io/slime-enemy-characters


Updated 29 days ago
StatusReleased
PlatformsHTML5
Authorxbattlestation
GenreSurvival
Made withMonoGame
Tags2D, Game Maker's Toolkit Jam, Short

Comments

Log in with itch.io to leave a comment.

This is such a goofy little game, I love it! It could use some more clarity or responsiveness, the first couple runs I wasn't quite sure why my blob died until I noticed it getting stuck in places mid-movement in a third run, and it takes a while to get another run started. But other than that, it controls very deliberately with a nice stagger for the blob motion.